BRAIN WAVES SYMPOSIUM: Art, Play, Game Design and the Mind
BRAINWAVES explores the intersection of game design, artistic practice and health science with a particular focus on personal wellbeing. The symposium will draw on a wealth of interdisciplinary, creative collaborations to discuss game design, new media art and its potential to have significant impact on the lives of those living with neurological impairment and disability.
In a TEDX style format, leading experts will deliver 20 minute presentations on their research specialisation, discussing industry collaboration and reflecting on how their designs create impact.
Topics
- Synapse initiative – creative partnerships between artists and scientists (ANAT)
- Interactive projects for rehabilitation
- Music and participation
- HEARnow – raising awareness about hearing impairment
- memory enhancement through games
- Alzheimers Australia Carer’s app
- The future of Big Data
Presented by the Creative Interventions Art and Rehabilitative Technology (CiART) Lab in the RMIT Centre for Game Design Research at the School of Media and Communication for the Design Research Institute ‘Design for Impact Festival’.
Event Details
Date: Tuesday 28 July 2015
Registration: 0830
Start: 0900
Finish:12:00
Venue
RMIT Design Hub, corner of Swanston and Victoria Streets, Melbourne
Speaker Line Up
Professor Dr Swee Mak, Director of the Design Research Institute (Opening Introduction)
Vicki Sowry, Director Australian Network for Art and Technology (Keynote)
Professor Peter Wilson, Australian Catholic University
Dr Jonathan Duckworth, Director of Creative Interventions Art and Rehabilitative Technology (CiART)
Professor James Hullick, Composer, Sound Artist, Producer
Dr Trish Adams, Artist and Arts Researcher
Dr Jane Sewell, Communications and Education Manager of the HEARing CRC
Professor Marc Cohen, RMIT School of Science, Engineering and Health